Desert Car - A Karma exploration

Client

Internal

Collaborators

Dario Becker
[Sounddesign]

YEAR

2024

Responsibilities

Direction · Concept Development · Storyboard · Lookdev · Modeling · Animation · Compositing · Edit 

This internal project explored miniature-scale rendering and Houdini's Karma renderengine through a wooden toy town desert.

The challenge was twofold: conceptualizing assets that felt authentically handmade -while solving technical problems like sand displacement without any simulation. This was our practices first dive into solaris workflows to create well structured and scalable scenes that can be built upon.

Desert_Car_Wipes_Webp
City_Cruiser_V001.0034

Projects

Omnisent AI3D Design

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© Danial Ghods 2025