Desert Car - A Karma exploration
Client
Internal
Collaborators
Dario Becker
[Sounddesign]
YEAR
2024
Responsibilities
Direction · Concept Development · Storyboard · Lookdev · Modeling · Animation · Compositing · Edit
This internal project explored miniature-scale rendering and Houdini's Karma renderengine through a wooden toy town desert.
The challenge was twofold: conceptualizing assets that felt authentically handmade -while solving technical problems like sand displacement without any simulation. This was our practices first dive into solaris workflows to create well structured and scalable scenes that can be built upon.


Projects
Leitspalt Product Video3D Design
Beauty of Broken3D Design
Omnisent AI3D Design
Karmila Darling3D Design
If you have a project or collaboration in mind, or want to exchange knowledge – let’s talk!
© Danial Ghods 2025